TANK

THE PEARL COURT / FREE PLAY

Reef salvage.

Outswim your rivals. Bring home the biggest haul.

FREE TO PLAY60 seconds · 2 simulated rivalsShell points, no CREDIT stake or reward.
TIME LEFT60seconds
SAFELY BANKED0Ready to dive
CARRYING0Carry 10 for +2 bonus

THE PEARL COURT · 60-SECOND SCRAMBLE

A full haul.
A close call.

Collect treasure, dash past rivals, and return to your bank. Biggest banked haul wins.

Ivory shell1 pt
Gold shell3 pts
The pearl10 pts

WASD / ↑ ↓ ← → swim · SPACE dash
Or hold and drag anywhere on the water.

YOUR BEST 0 shell points

YOUR SHELL BANK

Gather shells, then return to the left.

BANK YOUR HAUL FOR0 POINTS

Carry 10 for +2 · 18 for +5

← Your bank
  1. You 0
  2. Ember 0
  3. Comet 0

First pearl in 20s

Collect five skill medals: bank a haul, bank 23 points at once, claim a pearl, win a round, and score 100. Medals stay on this device; they do not award extra CREDIT.

01 / GATHER

Find your fortune.

Ivory shells are worth 1 point, gold shells 3, and the pearl 10. More cargo means a slower swim. Shell pickups stop at 18 carried points. Bank to collect more.

02 / RETURN

Make it count.

Bank any time. A haul of 10 earns +2 bonus points; 18 earns +5. Bigger hauls slow you down. Anything still carried at the bell is lost.

03 / CONTEST

Time your dash.

Burst past the others, or dash beside a rival to steal one point. Your dash recharges in 3.5 seconds. Ember banks at 10; Comet carries 18. Catch them on the way home.

YOUR FIRST DIVE

Collect. Bank. Outscore.

You are the blue fish. Beat Ember and Comet by banking the most shell points in 60 seconds.

Swim

WASD or arrow keys.
Mouse or touch: hold and drag on the water.

Dash

SPACE or the Dash button.
Recharge: 3.5 seconds.

  1. Pick up treasure. Ivory shells: 1 point. Gold: 3. Heavier hauls slow you down. Shell pickups stop at 18 carried points. A gold shell, pearl, or steal can take you above 18.
  2. Return to the glowing bank on the left. Stay inside briefly to secure your points and make room for more shells. Bank 10 or more for a +2 bonus, or 18 or more for +5. Bonuses do not stack.
  3. Watch the pearl countdown. A 10-point pearl appears at a new location in the central reef twice each round. Dash beside a rival to steal one carried point.

Carrying is not scoring. Bring your haul home before the bell.

Race the shared daily Cup board ↗